algorithmic-art
Official sourceGenerates original p5.js generative art by first writing an algorithmic philosophy, then expressing it as a self-contained interactive HTML viewer with seeded randomness.
UI design, branding, visual art, and creative production.
Orchestrator for the design-* set that frames the brief, explores options, builds the chosen direction, gates with QA, and ships, routing each request to a sub-skill.
Rebuilds a live site as a clean editable local frontend by extracting design tokens into url-dna.md, then reconstructing in your stack and screenshot-comparing it.
Prepares a QA'd prototype to run cleanly and returns a working link plus run instructions and a review note, choosing local serve, tunnel, or deploy only with explicit consent.
Generates original p5.js generative art by first writing an algorithmic philosophy, then expressing it as a self-contained interactive HTML viewer with seeded randomness.
Reproduces a reference mockup as a runnable frontend, extracting its design system then screenshot-comparing the build and iterating until the gap is minor and explained.
Clarifies the brief before design work by interrogating goal, user, JTBD, constraints, success, and scope, then writing a context.md the other design skills consume.
Audits an existing UI (URL, screenshot, or code) against usability, hierarchy, accessibility, and conversion heuristics, returning a severity-ranked issue list with fixes.
Creates museum-quality original poster and visual-art PDFs/PNGs by drafting a design philosophy first, then expressing it as a minimal, design-forward single-page canvas.
Orchestrator for the design-* set that frames the brief, explores options, builds the chosen direction, gates with QA, and ships, routing each request to a sub-skill.
Rebuilds a live site as a clean editable local frontend by extracting design tokens into url-dna.md, then reconstructing in your stack and screenshot-comparing it.
Conformance-checks a built prototype against its mockup, context, and success criteria, flagging visual, behavioral, and a11y drift with expected-vs-actual and a verdict.
Wires static screens into a clickable runnable prototype with routing, interaction states, and stubbed data, then verifies the whole happy path plus an error state in a browser.
Generates 2-4 structurally distinct UI directions for a screen or flow, each with layout logic, component choices, and explicit optimizes/sacrifices mapped to the success criteria.
Takes a chosen visual to production-ready state via diagnose-then-fix passes: inpaint artifacts, balance composition, color-grade, sharpen text, and conform to final size.
Builds 2-4 named visual territories with palette, texture, typography, and 4-6 generated tiles each so a team can align and sign off on a direction before production spend.
Converges on one visual direction by proposing 3-6 named, structurally distinct directions with rationale and reusable prompt stubs, plus one reference image each.
Prepares a QA'd prototype to run cleanly and returns a working link plus run instructions and a review note, choosing local serve, tunnel, or deploy only with explicit consent.
Gathers outside UX signal via convention scans, 3-5 competitor reviews, and pain mining from forums, synthesizing pains/patterns/gaps into a cited research.md for ideation.
Produces a consistent multi-angle ecommerce shot set of one product (hero, front, side, macro, packaging) with identity, lighting, and surface locked across every shot.
Generates believable product-in-use lifestyle scenes from concrete usage moments (who/where/when/doing-what) with natural light, keeping the product the clear hero.
Orchestrator that reads a broad creative goal and routes to the right creative-* sub-skill, sequencing direction, then assets, then polish for a coherent campaign set.
Builds animated GIFs sized and optimized for Slack emoji or messages using PIL drawing primitives, easing functions, and a GIFBuilder with validation helpers.
Applies Anthropic's official brand palette and Poppins/Lora typography to artifacts, with automatic font fallbacks and accent-color cycling for shapes.